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STORE HOURS
MONDAY 11am - 9pm
TUESDAY 11am - 9pm
WEDNESDAY 11am - 9pm
THURSDAY 11am - 9pm
FRIDAY 11am - 10pm
SATURDAY 11am - 10pm
SUNDAY 11am - 6pm

tel (518) 438-7202

zombiekhan@aol.com

ZOMBIE PLANET
1238 Central Avenue
Albany NY 12205

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Please call ahead to check for game space availability.

MONTHLY GAMING EVENTS

EVERY MON - D&D RPGA 6pm - WARHAMMER FANTASY NITE 6pm
EVERY TUE - WARMACHINE/HORDES GAMING 6pm - MALIFAUX GAMING 6pm
EVERY WED - D&D ENCOUNTERS 6PM
EVERY THUR - CLASSIC BATTLETECH LEAGUE and POKEMON CCG LEAGUE ($4.00 fee)
EVERY FRI - OPEN BOARD GAME NITE 6pm - FRIDAY NIGHT MAGIC 6pm
EVERY SAT - SCHEDULED GAMING EVENTS - CHECK FORUMS FOR DETAILS
WARHAMMER 40K LEAGUE 6pm - OPEN PAINTING (all day)
EVERY SUN - HEROCLIX TOURNAMENTS (with prize support) - 12:30pm
EVERY SUN - YU GI OH! TOURNAMENTS (with prize support) - Starts at NOON - $7.00 entry fee

SUNDAY HEROCLIX EVENTS

Aug 1 Storm Machine - 600 points Storm Machine Scenario. The Storm Machine is 2x2 in the center of the map. Players will roll each turn to determine random special weather effects. You may destroy squares of the machine as if they were blocking terrain. Doing so immediately triggers the machine. If the machine is completely destroyed it no longer functions. Further Explanation at scenario

Aug 8 Capture the Flag - 500 points. Capture the opponent's flag for bonus points. Characters carrying the flag cannot evade attacks and have their speed replaced to 8. Flags are placed in your deployment zone. Taking the flag from an opponent's starting area and bringing it back to your own scores 150 bonus points. Any character can pick up the flag as if it were an object (not requiring super strength). Your movement value immediately becomes 8 until you lose the flag. When a character is KOed while carrying the flag the flag returns to its owner's deployment zone. You cannot otherwise drop the flag.

Aug 15 Galactus Attacks! 400 pts Chis Q, newest herald of Galactus, leads Big G against the combined might of all other players. Be prepared to fight 1800 pt Scenario Galactus. Chris Q event.

Aug 22 Super Smackdown - 1000 pts, no colossals no more than 8 figures.

Aug 29 Great Strength of Feat - 400 pts feats allowed. This event is run by Chris Q

If you would prefer more events with feats and battlefield conditions please let me know. Your input with determine next months events.

Please send any questions to murlay@gmail.com.

 

 

TUESDAY HEROCLIX EVENTS

Basics

- Games start at 6:30 unless otherwise noted. We observe the following House Rules - 1) No characters may be "In Contact With Oracle" who are not from the DC Universe. 2) No Colossals unless specifically allowed in the event description below.
Please note the change in alternate team abilities:

http://wizkidsgames.com/blog/2010/06/17/normal-distribution-players-guide-update-and-more/
For information on the terms Modern Age and Golden Age used below:

http://wizkidsgames.com/blog/2010/03/22/the-ages-of-heroclix/

Some terms for new players:

"Highlander" - no duplicates of non-generic figures.

"X% Floor" - Your build total must include at least that percentage of the most recently released set. So, until September 8, 50% Floor would mean that your build must include 50% points from the Brave and the Bold Set. Remember: The lantern objects come from the Brave and the Bold, so they count toward the point total . . . .

Note: We will have a Web of Spider-man sealed pre-release on Tuesday, September 7th. Current plans are to start at 8:00 p.m. with no one permitted to leave the store before midnight.

August 3rd - New Guy Night. 400 point Modern. We have several new players coming to our Tuesday night games. Tonight is in their honor. Bring two 400 point teams - one of villains, one of heroes (if you have a limited collection it is okay if you just bring one or the other). We will divide the players into heroes and villains mixing the new players with the experienced players and mix it up with some old school fun. If we have more than six players, we will divide into two groups. Teammates may assist each other and may not attack each other (though you may punish people in other ways). No fee. Prizes will be awarded. 50% Floor.

Aug. 10th - Blackest Night Part I. Construct a 400 point DC only Golden Age Team. Highlander. Your team must contain 1 Green Lantern and 1 non-Green, non-Black Lantern. It is likely that at least one member of your team will become a Black Lantern. If they do, they suffer the following affects: +2 attack value against a figure to whom they have a connection. Attacks are penetrating against figures to whom they have a connection. Black Lanterns start on their last click, have Steal Energy and Regeneration with automatic regeneration. Your team may not contain any of the following: Any Black Lantern figure from the Brave and the Bold set, any version of Hawkman, Hawkwoman/ Hawkgirl, Elongated Man, Sue Dinby, Aquaman, Katma Tui, Martian Manhunter, Crispus Allen, Dolphin, Firestorm (Ronald Raymond), the Ventriloquist, Blockbuster, Earth 2 Superman, Earth 2 Lois Lane, Terra, Amon Sur, Solomon Grundy, Doctor Light (Male), Alexander Luther, Abin Sur, Azrael, Negative Woman, Harbinger, Superboy or Black Mask. No fee. Prizes will be awarded.

Aug. 17th - Bad Wrong Chapter 5. Point totals vary . . . see below. The Army is Built. Good and Evil are matched. Now feel the true wrath of Dr. BadWrong!!! The worlds truly collide as this showdown begins. This is the final chapter. All players will have six actions. Colliding worlds will involve multiple maps and terrain effects. Can we finally end both Bad and Wrong?

The terrain effects :

Dr. BadWrong is not affected by the changing effects. Each round 1d6. 5-6 no effect.

Inferno - All characters immediately take one damage; characters in hindering terrain are dealt an additional damage

City Scape - All non blocking / elevated terrain is clear terrain

The Merging Worlds! - Characters adjacent to blocking terrain are given an action token at the start of your turn

Earthquake - All characters are dealt three damage at the start of your turn

Points (earned in chapter 4):

Jevon 580, Andrew 480, Jason 520, James 500, Dave 520, All others: 450

No fee. Prizes to be awarded. Golden Age. No BFCs.

Aug. 24th - Foom in the City. You faced Foom on his home turf and were buried in it. Now, Foom has come to take a bite out of the Big Apple. Construct a 300 point Marvel only Golden Age team. One Member of your team must have a connection to the Avengers. Bonuses to figures who faced Foom at the July event. Avenger's Assemble! Highlander.

August 31st - I Scream, You Scream . . . . This event is in honor of ice cream trucks being allowed back in Niskayuna. Bring a 400 point Golden Age team. Your team must consist of: One character who is ice/cold or sound based and one figure with the "kid" keyword. The Ice Cream Truck will be represented by a vehicle on the table. 50% Floor and Highlander. No BFCs. No fee. Colossal figures allowed.

Web of Spider-Man per-release September 7th at 8:00 p.m.. Figures otherwise available September 8th.

 

 

MAGIC EVENTS

FRIDAY NITE MAGIC: Booster Draft Entry Fee $15.00 - (Prizes based on attendance)
Signup Starts at 5:30pm - Tournaments start at 6:15pm

THURSDAY NITE MAGIC: Standard or EDH (players choose) Entry Fee $4.00 - (Prizes based on attendance)

 

 

 

SPECIAL UPCOMING EVENTS

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Yu-Gi-Oh Duelist Revolution Sneak Peek

TIME: Sun August 8 · 12:00pm
ENTRY: $25.00
FORMAT: 6 packs of Duelist Revolution
PRIZES: Random Playmat and everyone gets a special Foil Promo

 

World Wide D&D Game Day

TIME: Sat Sept 11 · 12:00pm
ENTRY: no charge
Come in and learn how to play D&D 4th Edtion with the launch of the new "Red Box".

Magic Scars of Mirrodin Prerelease

TIME: Sat Sept 25th 1pm and Sun Sept 26th 5pm
ENTRY: $25.00 prereg ($30 onsite)
FORMAT: Sealed
PRIZES: Sealed Box for first place, additional boosters for 2nd-8th place plus Foil Promo for the first 32 people each day

Magic Scars of Mirrodin Launch Event

TIME: Friday Oct 1st 6pm
ENTRY: $15.00
FORMAT: Booster Draft
PRIZES: Promor Foils plus boosters

 

Free RPG Day